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Daydream would actually make a good studio name, but no, this is just me musing over the delusion of being a game designer. In this instance focusing on the sudden boom of the Battle Royal genre, made popular by the likes of PUBG and then seemingly improved upon by Fortnite.
If I could design a battle royal, one idea I had in my head would be very similar to the usual template, players drop into a large map and scavenge for weapons to kill each other. Except maybe set in a gritty 90s cyberpunk kind of setting, think Quake or Gears of War in terms of visual style. Instead of parachuting in, you drop down to your location via a one man escape pod from space. But the unique concept here would be the ability to combine the weapons you find to make new ones. Basic concept: you could have an energy weapon of some kind and then pick up a shotgun, combine them, and get an energy shotgun that blasts out a wave of energy. There could also be just stand alone parts for certain weapons that need to be all collected. Like maybe a chainsaw or something crazy powerful.
Another idea for a battle royal game would be one set in a fantasy setting. Maybe have the map set on a floating island that slowly crumbles away in place of the usual "blue zone" wall that closes in on the players. Also, obviously, this would be more melee combat focused with players looking for swords and axes and the like, with maybe the rare bow and arrow. But there would also be magic books that could be found as well that would allow the casting of spells. But you need to have the book equipped as a weapon to use the spell, so even if you can hurl fireballs, someone with a battle axe could still rush you and take you out. Visually I imagine it looking somewhat dark and gothic, sort of Dark Souls esque, perhaps. In fact combat probably wouldn't be too dissimilar to when you get invaded in DS.
If I could design a battle royal, one idea I had in my head would be very similar to the usual template, players drop into a large map and scavenge for weapons to kill each other. Except maybe set in a gritty 90s cyberpunk kind of setting, think Quake or Gears of War in terms of visual style. Instead of parachuting in, you drop down to your location via a one man escape pod from space. But the unique concept here would be the ability to combine the weapons you find to make new ones. Basic concept: you could have an energy weapon of some kind and then pick up a shotgun, combine them, and get an energy shotgun that blasts out a wave of energy. There could also be just stand alone parts for certain weapons that need to be all collected. Like maybe a chainsaw or something crazy powerful.
Another idea for a battle royal game would be one set in a fantasy setting. Maybe have the map set on a floating island that slowly crumbles away in place of the usual "blue zone" wall that closes in on the players. Also, obviously, this would be more melee combat focused with players looking for swords and axes and the like, with maybe the rare bow and arrow. But there would also be magic books that could be found as well that would allow the casting of spells. But you need to have the book equipped as a weapon to use the spell, so even if you can hurl fireballs, someone with a battle axe could still rush you and take you out. Visually I imagine it looking somewhat dark and gothic, sort of Dark Souls esque, perhaps. In fact combat probably wouldn't be too dissimilar to when you get invaded in DS.
You're a Loser Just Like ME...
I was not expecting this show to be something I'd enjoy, but after continuing to see people talk about and post vids of the musical numbers and character moments, I was finally driven to check it out and...It's my current hyper fixation...This show is brilliant. One aspect as to why I honestly wasn't going to check it out is because of Hell of a Boss, which I had watched the pilot of years ago and really wasn't that interested...I wouldn't say I hated it, but it seemed like something not for me, so I assumed Hazbin Hotel wouldn't be much different...I was wrong...I genuinely love this show. For anyone sleeping on this show, or maybe is turned off because of the more toxic side of the fandom(Although what fandom doesn't have that honestly?)...Don't...Just check it out.
Is Drawing Fun?
I saw two different artists on social media who had two different opinions on their experience with drawing art. Both enjoyed the creative expression of art, but one found the actual process boring, while the other artist enjoyed it...It got me thinking , cause to be perfectly honest...I feel like I relate to the prior artist's experience more then the later, as of late...I'm not really sure if I do enjoy drawing anymore...However, I still love the concept of being creative, and being able to express my imagination, however weird and or cringe it might be... I like to create things that people can enjoy, or at the very least look at and think: "Neat"...That makes my brain worms dance...But it's getting harder and harder to bring myself to actually put digi-pen to tablet and go through the motions required to exercise the artistic demons from my brain...I have things I wanted to draw from years ago that I never have, because I just couldn't make the effort. It makes me wonder how many
Let Me Reintroduce You
[Video below] So...Is Sega entering a new renaissance? I want to be hyped...But I'm also cautiously optimistic...Particularly for Golden Axe, as that franchise has a rough history with remakes and reimagines...The new Crazy Taxi looks pretty sick though, and that's a concept pretty hard to mess up. The new Shinobi visually looks neat with the 2D graphics, which I can already see people complaining on why not do that with Golden Axe and Streets of Rage, even though we already got a great modern 2D Streets of Rage back in 2020, so imo a new game should probably try something different just to keep from being too repetitive. And then there's Jet set, which...Honestly, something about the visual style looks off to me, but I can't quite put my finger on it.
Dis-Unity
So Unity, one of the most popular game engines next to Unreal, just ruined not only their own business model, but the business(And possibly lives.) of many indie game devs who have suddenly been blind sided, all because they made a game with this engine. [Videos below:] If this goes through as they plan, this will devastate the indie game scene. Some studios have already said that they will likely be taking their game down come next year in hopes to avoid this new fee...This will bankrupt small businesses in the game industry, as well as possibly destroy a huge library of indie games themselves. The only good that could come from this is the fact that the majority of the industry don't seem to think this is a good idea, and at least one might never see this became a standard, because it's a standard that would literally destroy the industry as a whole. It is a completely unsustainable business model built exclusively on short sighted corporate greed. I honestly wouldn't be
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